Syllabus
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Syllabus
Learning Outcomes
The primary objectives of this course are to expose students to the methods and principles of human factors, human-computer interaction (HCI), user-centered design (UCD), and usability evaluation. Upon completion of this course the students will:
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gain an understanding of human-computer interaction theory and research,
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recognize the impact of system design on users’ attitudes and behaviors,
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become familiar with user-centered design and evaluation processes,
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and be able to employ user-centered design processes in designing and building systems.
Course Outline
Week |
Topic(s) |
1 |
Introduction, history of HCI |
2 |
Affordance, usability. Usability principles. |
3 |
Human information processing limitations, human cognitive and sensory limits. |
4 |
Prototyping techniques |
5 |
Evaluating usability. Predictive and interpretive evaluation. |
6 |
User interface design paradigms, User interface design rules |
7 |
Midterm Review |
8 |
Process of interaction design. Design languages. |
9 |
User modeling and the user profile. Adaptive interfaces. |
10 |
3D User interfaces, augmented reality. |
11 |
Speech recognition and conversational interfaces. |
12 |
Multimodal interfaces, perceptual interfaces. Ubiquitous Computing |
13 |
Project Presentations |
14 |
Project Presentations |
Text Books
Author | Title | Publisher | Year | ISBN |
J. Preece, Y. Rogers, and H. Sharp |
Interaction Design: Beyond Human-Computer Interaction |
Wiley |
4 edition (May 26, 2015) |
978-1119020752 |
A. Dix, J. Finlay, G. Abowd, G., and R. Beale |
Human-computer interaction |
Prentice Hall |
3 edition (30 Sept. 2003) |
978-0130461094 |
Grading
Assessment Tool |
Quantity |
Percentage |
Quiz |
5 |
30 |
Midterm Exam |
1 |
20 |
Project |
1 |
30 |
Final Exam |
1 |
20 |